Tuesday, 3 April 2012

Resident Evil DBG: A rundown, and Nightmare set previews

So not many people know of or play Resi, but I love it. Its a DBG (deck building game) I think these are relatively new still, Id never heard of it before I played Resi. Unlike MTG where you pre-build a deck out of a back catalogue of probably 18'000+ cards to then take out and play with, a DBG is basically the reverse.

When you buy Resident evil DBG you get a complete set of cards, these cards are everything a group of 4 players will need to play. You basically start from scratch every time you sit down and play (no one keeps anything from previous games) after picking a scenario, characters and your 10 card starting deck your ready to play. The deck building part then starts, where each turn you get to buy in a card from the rest of the cards in the box, these are usually 3 types (weapons/items/actions) which are then shuffled into your library ready to be picked up during your next couple of turns.


The premise of the game is that your fighting your way out of the 'mansion' from Resident evil 1 and each go you equipt a weapon, load it with ammo, open a door and hopefully kill what evers lurking on the other side or it tries to kill you before its the next players turn. Different 'infected' creatures net you different amounts of points and when the pre-determined 'boss' is revealed and killed the game ends.

There are orignally 3 different ways of playing any fans of the series will reconise, 'story mode' 'mercenaries mode' and 'vs mode' all have different ways of scoring and different shop items availible to you to help you escape the mansion first. Its a game of taking educated risks, like when you draw a magnum and enough ammo and your pretty certain your gonna cut whatevers on the other side of the door in to two as the creatures imaginary guts spray in faces of your opponents sitting accross the table only to kick the door in shooting blindly into the unknown and then finding a green herb and wasting your magnum.

Resident Evil: Nightmare.

So the fourth set has been announced. Hopefully bringing with it more cards that will help round out the older sets game modes and scenarios, such as Outbreaks 'infection mode' I was a bit disapointed with the fact that there were only 3 possible zombies you could turn into, even 2 more would of really added life (unlife?). More cards that add options into 'partner mode' and even niche ones that give bonuses in mercaneries would rock. But Bandai have promised more player to player interaction like with this sets new 'single shot rifle' so fingers crossed, and new ways to speed gameplay like ramping gold .
Characters have to be one of my favorite cards and the Nightmare Ada is instantly insane giving you card advantage for actually taking damage (mad) and after enough kills becomes near immortal (no marbles crazy), I say near because like in Magic 10 infection counters and shes gonna have some serious cravings for some brains. Also preveiwed was this sets new 'boss type' the crazy East European from Resident Evil 4 whos idea of a good time is kidnapping 12 year old girls(?) which is not a difinitive sign of being a bio enginered weapon but is genrally frowned apon in even if your not a mutant parasite.

No comments:

Post a Comment